Rendering in 3D

OpenGL

QGLColormap class is used for installing custom colormaps into a QGLWidget

QGL

Specifies miscellaneous identifiers used in the Qt OpenGL module

QGLBuffer

Functions for creating and managing GL buffer objects

QGLContext

Encapsulates an OpenGL rendering context

QGLFormat

Specifies the display format of an OpenGL rendering context

QGLFramebufferObject

Encapsulates an OpenGL framebuffer object

QGLFramebufferObjectFormat

Specifies the format of an OpenGL framebuffer object

QGLFunctions

Cross-platform access to the OpenGL/ES 2.0 API

QGLPixelBuffer

Encapsulates an OpenGL pbuffer

QGLShader

Allows OpenGL shaders to be compiled

QGLShaderProgram

Allows OpenGL shader programs to be linked and used

QGLWidget

Widget for rendering OpenGL graphics

QGenericMatrix

Template class that represents a NxM transformation matrix with N columns and M rows

QMatrix4x4

Represents a 4x4 transformation matrix in 3D space

QQuaternion

Represents a quaternion consisting of a vector and scalar

QVector2D

Represents a vector or vertex in 2D space

QVector3D

Represents a vector or vertex in 3D space

QVector4D

Represents a vector or vertex in 4D space

© 2016 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.