InvSounds.h Example File

demos/mobile/quickhit/InvSounds.h
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#ifndef __CINVSOUNDS__
#define __CINVSOUNDS__

#include <QObject>
#include <QStringList>

#include "ga_src/GEAudioBuffer.h"
#include "ga_src/GEAudioOut.h"

class CInvSounds : public QObject
{
    Q_OBJECT

public:
    CInvSounds(QObject *parent);
    ~CInvSounds();

    void enableInternalSounds();
    void enableSounds(QStringList sounds);
    void disableInternalSounds();
    void disableSounds();

    void beginMusicOn();
    void beginMusicOff();

    void enableSounds(bool enable);

    void gameStartSound();

public slots:
    void playSound(int index);
    void playSounds(int index, int count);
    void playInternalSound(int index);
    void playInternalSounds(int index, int count);

protected:
    QStringList m_soundPaths;
    QStringList m_internalSoundPaths;
    GE::CAudioBufferPlayInstance *m_musicInstance;
    GE::CAudioMixer m_mixer;
    GE::AudioOut *m_audioOut;

    GE::CAudioBuffer **m_sounds;
    int m_soundCount;

    GE::CAudioBuffer **m_internalSounds;
    int m_internalSoundCount;
};

#endif

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