QMesh Class

(Qt3DRender::QMesh)

A custom mesh loader. More...

Header: #include <Qt3DRender/QMesh>
qmake: QT += 3drender
Instantiated By: Mesh
Inherits: Qt3DRender::QGeometryRenderer

Properties

Public Functions

QMesh(Qt3DCore::QNode *parent = nullptr)
QString meshName() const
QUrl source() const

Public Slots

void setMeshName(const QString &meshName)
void setSource(const QUrl &source)

Signals

void meshNameChanged(const QString &meshName)
void sourceChanged(const QUrl &source)

Protected Functions

QMesh(QMeshPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Additional Inherited Members

  • 11 static public members inherited from QObject

Detailed Description

A custom mesh loader.

Loads mesh data from external files in a variety of formats. Qt3DRender::QMesh loads data into a single mesh.

In Qt3D 5.9, QMesh supports the following formats:

  • Wavefront OBJ
  • Stanford Triangle Format PLY
  • STL (STereoLithography)

QMesh will also support the following format if the SDK is installed and the fbx geometry loader plugin is built and found:

  • Autodesk FBX

If you wish to load an entire scene made of several objects, you should rather use the Qt3DRender::QSceneLoader instead.

See also Qt3DRender::QSceneLoader.

Property Documentation

meshName : QString

Holds the name of the mesh.

Access functions:

QString meshName() const
void setMeshName(const QString &meshName)

Notifier signal:

void meshNameChanged(const QString &meshName)

source : QUrl

Holds the source url to the file containing the custom mesh.

Access functions:

QUrl source() const
void setSource(const QUrl &source)

Notifier signal:

void sourceChanged(const QUrl &source)

Member Function Documentation

QMesh::QMesh(Qt3DCore::QNode *parent = nullptr)

Default constructs an instance of QMesh.

[protected] QMesh::QMesh(QMeshPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Copy constructor.

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