Qt3D Renderer QML Types

To import and use the module's QML types, use the following statement:

import Qt3D.Renderer 2.0

AbstractTextureImage

Encapsulates the necessary information to create an OpenGL texture image

Annotation

For annotating ..

BlendState

Encapsulates blending information

BlendStateSeparate

Encapsulates blending information

ClipPlane

Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistance

FrameGraph

For OpenGL ..

FrameGraphNode

Layer

For ..

LayerFilter

For ..

OpenGLFilter

For OpenGL ..

ParameterMapping

For ..

PointLight

For OpenGL ..

SpotLight

For OpenGL ..

TextureImage

Encapsulates the necessary information to create an OpenGL texture image from an image source

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