main.qml Example File

gltf/main.qml
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies).
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** Alternatively, this file may be used under the terms of the GNU
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import Qt3D.Core 2.0
import Qt3D.Render 2.0

Entity {
    id: sceneRoot

    Camera {
        id: camera
        projectionType: CameraLens.PerspectiveProjection
        fieldOfView: 45
        aspectRatio: 16/9
        nearPlane : 0.1
        farPlane : 1000.0
        position: Qt.vector3d( 0.0, 20.0, -120.0 )
        upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
        viewCenter: Qt.vector3d( 0.0, 10.0, 0.0 )
    }

    Configuration  {
        controlledCamera: camera
    }

    FrameGraph {
        id : framegraph
        activeFrameGraph : Viewport {
            clearColor: "black"
            CameraSelector {
                camera: camera
                ClearBuffer {
                    buffers : ClearBuffer.ColorDepthBuffer
                    SortMethod {
                        criteria: [
                            SortCriterion { sort: SortCriterion.BackToFront }
                        ]
                    }
                }
            }
        }
    }

    components: [ framegraph ]

    Wine {
        id: wineRack
        position: Qt.vector3d(-60.0, 0.0, 50.0)
        angleX: 180
    }
}

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