QScenePropertyChange Class

(Qt3DCore::QScenePropertyChange)
Header: #include <QScenePropertyChange>
qmake: QT += 3dcore
Inherits: Qt3DCore::QSceneChange
Inherited By:

Qt3DCore::QBackendScenePropertyChange

Public Functions

QScenePropertyChange(ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, Priority priority = Standard)
virtual ~QScenePropertyChange()
const char *propertyName() const
void setPropertyName(const char *name)
void setValue(const QVariant &value)
QVariant value() const

Protected Functions

QScenePropertyChange(QScenePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, Priority priority = Standard)

Detailed Description

Member Function Documentation

QScenePropertyChange::QScenePropertyChange(ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, Priority priority = Standard)

Default constructs an instance of QScenePropertyChange.

[protected] QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, Priority priority = Standard)

Copy constructor.

[virtual] QScenePropertyChange::~QScenePropertyChange()

Destroys the instance of QScenePropertyChange. The destructor is virtual.

const char *QScenePropertyChange::propertyName() const

See also setPropertyName().

void QScenePropertyChange::setPropertyName(const char *name)

See also propertyName().

void QScenePropertyChange::setValue(const QVariant &value)

See also value().

QVariant QScenePropertyChange::value() const

See also setValue().

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