Connecting Devices

You can connect devices to the development PC to run, debug, and analyze applications built for them from Qt Creator. When you install Qt for a target platform, such as Android, QNX, or Universal Windows Platform (UWP), the build and run settings for the development targets might be set up automatically in Qt Creator.

You can connect the device to the development PC using a USB connection. Additionally, you can connect Linux-based devices by using a WLAN connection.

  • Connecting Android Devices

    Qt applications for Android are compiled as shared objects that are loaded by a Java launcher that is part of Qt. This is totally transparent to users. As Qt is composed of libraries referencing each other, Qt 4 applications are only supported on Android version 1.6, or later, and Qt 5 applications on version 2.3.3, or later. You must install a Qt version targeting Android and the Android SDK and NDK to develop for Android devices.

  • Connecting Bare Metal Devices

    You can connect bare metal devices to the development PC and use Qt Creator to debug applications on them with GDB or a hardware debugger.

  • Connecting Embedded Linux Devices

    If you have a tool chain for building applications for embedded Linux devices installed on the development PC, you can add it and the device to Qt Creator.

  • Connecting iOS Devices

    You use the tools delivered with Xcode to connect devices to Qt Creator. Qt Creator detects the tools and configured devices automatically and uses the tools to build, deploy, and run applications.

  • Connecting QNX Devices

    You can connect QNX devices to the development PC to deploy, run and debug applications on them from within Qt Creator. This is currently only supported for QNX Neutrino devices, and requires the QNX SDK to be installed on the development PC.

  • Qt Application Manager

    You can use the experimental Qt Application Manager plugin (commercial only) to deploy, run, and debug applications on the local Linux PC, remote generic SSH Linux targets, or embedded devices.

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