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moveto.js Example File
script/context2d/scripts/moveto.js

 var canvas = document.getElementById('tutorial');

   // Make sure we don't execute when canvas isn't supported
   if (canvas.getContext){

     // use getContext to use the canvas for drawing
     var ctx = canvas.getContext('2d');

     // Draw shapes
     ctx.beginPath();
     ctx.arc(75,75,50,0,Math.PI*2,true); // Outer circle
     ctx.moveTo(110,75);
     ctx.arc(75,75,35,0,Math.PI,false);   // Mouth
     ctx.moveTo(65,65);
     ctx.arc(60,65,5,0,Math.PI*2,true);  // Left eye
     ctx.moveTo(95,65);
     ctx.arc(90,65,5,0,Math.PI*2,true);  // Right eye
     ctx.stroke();

   }


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Qt 4.6.3