Copy the pre-rasterized glyph data to RAM for faster access.
Sets the default runtime storage for glyphs.
The following is a list of possible values:
|The data is copied to RAM on startup. Although this enables faster access to data, it might use up your limited RAM.|
|The data is not copied to RAM. Drawing a glyph to the screen from storage may result in reduced performance.|
The default value is
See Text Rendering and Fonts for font engine-specific details.
The CMake API maps to the following macros in the platform code:
These macros are platform-dependent. For example, asset preloading is not supported on some boards due to limited amount of RAM. Thus, the "OnDemand" mode is not supported on such boards. See the board-specific documentation pages for more information on asset handling.
set_target_properties(<Executable Target> PROPERTIES QUL_GLYPHS_COPY_TO_RAM "Never")
This property was introduced in Qt Quick Ultralite 1.8.
Available under certain Qt licenses.
Find out more.