Qt Reference Documentation

gltrianglemesh.h Example File

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 //#include <GL/glew.h>
 #include "glextensions.h"

 #include <QtGui>
 #include <QtOpenGL>

 #include "glbuffers.h"

 template<class TVertex, class TIndex>
 class GLTriangleMesh
     GLTriangleMesh(int vertexCount, int indexCount) : m_vb(vertexCount), m_ib(indexCount)

     virtual ~GLTriangleMesh()

     virtual void draw()
         if (failed())

         int type = GL_UNSIGNED_INT;
         if (sizeof(TIndex) == sizeof(char)) type = GL_UNSIGNED_BYTE;
         if (sizeof(TIndex) == sizeof(short)) type = GL_UNSIGNED_SHORT;

         glDrawElements(GL_TRIANGLES, m_ib.length(), type, BUFFER_OFFSET(0));

     bool failed()
         return m_vb.failed() || m_ib.failed();
     GLVertexBuffer<TVertex> m_vb;
     GLIndexBuffer<TIndex> m_ib;


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