Qt Reference Documentation

glwidget.cpp Example File

opengl/samplebuffers/glwidget.cpp
 /****************************************************************************
 **
 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
 ** All rights reserved.
 ** Contact: Nokia Corporation (qt-info@nokia.com)
 **
 ** This file is part of the examples of the Qt Toolkit.
 **
 ** $QT_BEGIN_LICENSE:BSD$
 ** You may use this file under the terms of the BSD license as follows:
 **
 ** "Redistribution and use in source and binary forms, with or without
 ** modification, are permitted provided that the following conditions are
 ** met:
 **   * Redistributions of source code must retain the above copyright
 **     notice, this list of conditions and the following disclaimer.
 **   * Redistributions in binary form must reproduce the above copyright
 **     notice, this list of conditions and the following disclaimer in
 **     the documentation and/or other materials provided with the
 **     distribution.
 **   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
 **     the names of its contributors may be used to endorse or promote
 **     products derived from this software without specific prior written
 **     permission.
 **
 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
 ** $QT_END_LICENSE$
 **
 ****************************************************************************/

 #include "glwidget.h"
 #include <math.h>

 #ifndef GL_MULTISAMPLE
 #define GL_MULTISAMPLE  0x809D
 #endif

 GLWidget::GLWidget(QWidget *parent)
     : QGLWidget(QGLFormat(QGL::SampleBuffers), parent)
 {
     startTimer(40);
     setWindowTitle(tr("Sample Buffers"));
 }

 void GLWidget::initializeGL()
 {
     glMatrixMode(GL_PROJECTION);
     glLoadIdentity();
     glOrtho(-.5, .5, .5, -.5, -1000, 1000);
     glMatrixMode(GL_MODELVIEW);
     glLoadIdentity();
     glClearColor(1.0f, 1.0f, 1.0f, 1.0f);

     makeObject();
 }

 void GLWidget::resizeGL(int w, int h)
 {
     glViewport(0, 0, w, h);
 }

 void GLWidget::paintGL()
 {
     static float rot = 0.0;
     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

     glMatrixMode(GL_MODELVIEW);
     glPushMatrix();
     glEnable(GL_MULTISAMPLE);
     glTranslatef(-0.25f, -0.10f, 0.0f);
     glScalef(0.75f, 1.15f, 0.0f);
     glRotatef(rot, 0.0f, 0.f, 1.0f);
     glCallList(list);
     glPopMatrix();

     glPushMatrix();
     glDisable(GL_MULTISAMPLE);
     glTranslatef(0.25f, -0.10f, 0.0f);
     glScalef(0.75f, 1.15f, 0.0f);
     glRotatef(rot, 0.0f, 0.0f, 1.0f);
     glCallList(list);
     glPopMatrix();

     rot += 0.2f;

     qglColor(Qt::black);
     renderText(-0.35, 0.4, 0.0, "Multisampling enabled");
     renderText(0.15, 0.4, 0.0, "Multisampling disabled");
 }

 void GLWidget::timerEvent(QTimerEvent *)
 {
     update();
 }

 void GLWidget::makeObject()
 {
     QColor qtGreen(QColor::fromCmykF(0.40, 0.0, 1.0, 0.0));
     const double Pi = 3.14159265358979323846;
     const int NumSectors = 15;
     GLdouble x1 = +0.06;
     GLdouble y1 = -0.14;
     GLdouble x2 = +0.14;
     GLdouble y2 = -0.06;
     GLdouble x3 = +0.08;
     GLdouble y3 = +0.00;
     GLdouble x4 = +0.30;
     GLdouble y4 = +0.22;

     list = glGenLists(1);
     glNewList(list, GL_COMPILE);
     {
         for (int i = 0; i < NumSectors; ++i) {
             double angle1 = (i * 2 * Pi) / NumSectors;
             GLdouble x5 = 0.30 * sin(angle1);
             GLdouble y5 = 0.30 * cos(angle1);
             GLdouble x6 = 0.20 * sin(angle1);
             GLdouble y6 = 0.20 * cos(angle1);

             double angle2 = ((i + 1) * 2 * Pi) / NumSectors;
             GLdouble x7 = 0.20 * sin(angle2);
             GLdouble y7 = 0.20 * cos(angle2);
             GLdouble x8 = 0.30 * sin(angle2);
             GLdouble y8 = 0.30 * cos(angle2);

             qglColor(qtGreen);
             quad(GL_QUADS, x5, y5, x6, y6, x7, y7, x8, y8);
             qglColor(Qt::black);
             quad(GL_LINE_LOOP, x5, y5, x6, y6, x7, y7, x8, y8);
         }

         qglColor(qtGreen);
         quad(GL_QUADS, x1, y1, x2, y2, y2, x2, y1, x1);
         quad(GL_QUADS, x3, y3, x4, y4, y4, x4, y3, x3);

         qglColor(Qt::black);
         quad(GL_LINE_LOOP, x1, y1, x2, y2, y2, x2, y1, x1);
         quad(GL_LINE_LOOP, x3, y3, x4, y4, y4, x4, y3, x3);
     }
     glEndList();
 }

 void GLWidget::quad(GLenum primitive, GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2,
                     GLdouble x3, GLdouble y3, GLdouble x4, GLdouble y4)
 {
     glBegin(primitive);
     {
         glVertex2d(x1, y1);
         glVertex2d(x2, y2);
         glVertex2d(x3, y3);
         glVertex2d(x4, y4);
     }
     glEnd();
 }
X

Thank you for giving your feedback.

Make sure it is related to this specific page. For more general bugs and requests, please use the Qt Bug Tracker.

[0]; s.parentNode.insertBefore(ga, s); })();