Qt Reference Documentation

QML Basic Type: vector3d

A vector3d type has x, y, and z attributes.

To create a vector3d value, specify it as a "x,y,z" string:

 Rotation { angle: 60; axis: "0,1,0" }

or with the Qt.vector3d() function:

 Rotation { angle: 60; axis: Qt.vector3d(0, 1, 0) }

or as separate x, y, and z components:

 Rotation { angle: 60; axis.x: 0; axis.y: 1; axis.z: 0 }

See also QML Basic Types.

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