QNodeCommand Class


The QNodeCommand class is the base class for all CommandRequested QSceneChange events More...

Header: #include <Qt3DCore/QNodeCommand>
qmake: QT += 3dcore
Since: Qt 5.10
Inherits: Qt3DCore::QSceneChange

Public Types

typedef CommandId

Public Functions

QNodeCommand(QNodeId id)
CommandId commandId() const
QVariant data() const
CommandId inReplyTo() const
QString name() const
void setData(const QVariant &data)
void setName(const QString &name)
void setReplyToCommandId(CommandId id)

Protected Functions

QNodeCommand(QNodeCommandPrivate &dd, QNodeId id)
typedef QNodeCommandPtr

Detailed Description

The QNodeCommand class is the base class for all CommandRequested QSceneChange events

The QNodeCommand class is the base class for all QSceneChange events that have the changeType() CommandRequested.

You can subclass this to create your own node update types for communication between your QNode and QBackendNode subclasses when writing your own aspects.

Member Type Documentation

typedef QNodeCommand::CommandId

Member Function Documentation

QNodeCommand::QNodeCommand(QNodeId id)

Constructs a new QNodeCommand with node.

[protected] QNodeCommand::QNodeCommand(QNodeCommandPrivate &dd, QNodeId id)

Copy constructor.


Destroys the instance of QNodeCommand.

CommandId QNodeCommand::commandId() const

Returns commandId.

QVariant QNodeCommand::data() const

Returns data.

See also setData().

CommandId QNodeCommand::inReplyTo() const

QString QNodeCommand::name() const

Returns name.

See also setName().

void QNodeCommand::setData(const QVariant &data)

See also data().

void QNodeCommand::setName(const QString &name)

See also name().

void QNodeCommand::setReplyToCommandId(CommandId id)

Related Non-Members

typedef Qt3DCore::QNodeCommandPtr

A shared pointer for QNodeCommand.

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