AbstractSkeleton QML Type
A skeleton contains the joints for a skinned mesh. More...
|Import Statement:||import Qt3D.Core 2.0|
Do not use this class directly. You should use SkeletonLoader if loading skeleton data from a file (most likely) or Skeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).
© 2018 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.