TextureImage QML Type
Encapsulates the necessary information to create an OpenGL texture image from an image source. More...
|Import Statement:||import Qt3D.Render 2.0|
face : enumeration
Holds the cube map face of the texture image.
layer : int
Holds the layer of the texture image.
mipLevel : int
Holds the mipmap level of the texture image.
source : url
This property holds the source url from which data for the texture image will be loaded.
[read-only] status : enumeration
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