KeyboardInput Class


Public Functions

bool isEnabled() const
void keyEvent(const Q3DKeyEventPtr & event)
QNodeId keyboardController() const
void setFocus(bool focus)
void setInputHandler(InputHandler * handler)
void updateFromPeer(QNode * peer)

Protected Functions

void requestFocus()
void sceneChangeEvent(const QSceneChangePtr & e)
void setController(const QNodeId & controller)

Member Function Documentation


bool KeyboardInput::isEnabled() const

void KeyboardInput::keyEvent(const Q3DKeyEventPtr & event)

QNodeId KeyboardInput::keyboardController() const

[protected] void KeyboardInput::requestFocus()

[protected] void KeyboardInput::sceneChangeEvent(const QSceneChangePtr & e)

[protected] void KeyboardInput::setController(const QNodeId & controller)

void KeyboardInput::setFocus(bool focus)

void KeyboardInput::setInputHandler(InputHandler * handler)

void KeyboardInput::updateFromPeer(QNode * peer)

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