MouseController Class


Public Functions

void addMouseInput(const QNodeId & input)
QVector<QNodeId> mouseInputs() const
void removeMouseInput(const QNodeId & input)
void setInputHandler(InputHandler * handler)
void updateFromPeer(QNode * peer)

Protected Functions

void sceneChangeEvent(const QSceneChangePtr & e)

Member Function Documentation



void MouseController::addMouseInput(const QNodeId & input)

QVector<QNodeId> MouseController::mouseInputs() const

void MouseController::removeMouseInput(const QNodeId & input)

[protected] void MouseController::sceneChangeEvent(const QSceneChangePtr & e)

void MouseController::setInputHandler(InputHandler * handler)

void MouseController::updateFromPeer(QNode * peer)

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