MouseInput Class


Public Functions

bool isEnabled() const
QNodeId mouseController() const
void mouseEvent(const Q3DMouseEventPtr & event)
void setInputHandler(InputHandler * handler)
void updateFromPeer(QNode * peer)
void wheelEvent(const Q3DWheelEventPtr & event)

Protected Functions

void sceneChangeEvent(const QSceneChangePtr & e)
void setController(const QNodeId & controller)

Member Function Documentation



bool MouseInput::isEnabled() const

QNodeId MouseInput::mouseController() const

void MouseInput::mouseEvent(const Q3DMouseEventPtr & event)

[protected] void MouseInput::sceneChangeEvent(const QSceneChangePtr & e)

[protected] void MouseInput::setController(const QNodeId & controller)

void MouseInput::setInputHandler(InputHandler * handler)

void MouseInput::updateFromPeer(QNode * peer)

void MouseInput::wheelEvent(const Q3DWheelEventPtr & event)

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