QAbstractMesh Class

(Qt3D::QAbstractMesh)

Provides an abstract class that should be the base of all Mesh primitives in a scene More...

Header: #include <QAbstractMesh>
qmake: QT += 3drenderer
Inherits:
Inherited By:

Public Functions

QAbstractMesh(QNode * parent = 0)
virtual QAbstractMeshFunctorPtr meshFunctor() const = 0
void update()

Protected Functions

void copy(const QNode * ref)

Detailed Description

Provides an abstract class that should be the base of all Mesh primitives in a scene

QAbstractMesh subclasses should encapsulate vertices needed to render a Mesh. These should match and be packed according to what the aspect they live in expects.

See also QAbstractTechnique and Component.

Member Function Documentation

QAbstractMesh::QAbstractMesh(QNode * parent = 0)

[protected] void QAbstractMesh::copy(const QNode * ref)

[pure virtual] QAbstractMeshFunctorPtr QAbstractMesh::meshFunctor() const

void QAbstractMesh::update()

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