QCollisionAspect Class


Public Functions

QCollisionAspect(QObject * parent = 0)
QVector<QAspectJobPtr> jobsToExecute(qint64 time)
void sceneNodeAdded(QSceneChangePtr & e)
void sceneNodeRemoved(QSceneChangePtr & e)

Protected Functions

Member Function Documentation

QCollisionAspect::QCollisionAspect(QObject * parent = 0)

QVector<QAspectJobPtr> QCollisionAspect::jobsToExecute(qint64 time)

[protected] void QCollisionAspect::registerBackendTypes()

void QCollisionAspect::sceneNodeAdded(QSceneChangePtr & e)

void QCollisionAspect::sceneNodeRemoved(QSceneChangePtr & e)

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