QRenderAspect Class


Public Types

enum RenderType { Synchronous, Threaded }

Public Functions

QRenderAspect(QObject * parent = 0)
QRenderAspect(RenderType type, QObject * parent = 0)
QVector<QAspectJobPtr> jobsToExecute(qint64 time)
void renderInitialize(QOpenGLContext * context)
void renderShutdown()
void renderSynchronous()
void sceneNodeAdded(QSceneChangePtr & e)
void sceneNodeRemoved(QSceneChangePtr & e)
qint64 time() const

Protected Functions

Member Type Documentation

enum QRenderAspect::RenderType

Member Function Documentation

QRenderAspect::QRenderAspect(QObject * parent = 0)

QRenderAspect::QRenderAspect(RenderType type, QObject * parent = 0)

QVector<QAspectJobPtr> QRenderAspect::jobsToExecute(qint64 time)

[protected] void QRenderAspect::registerBackendTypes()

void QRenderAspect::renderInitialize(QOpenGLContext * context)

void QRenderAspect::renderShutdown()

Only called when rendering with QtQuick 2 and a Scene3D item

void QRenderAspect::renderSynchronous()

void QRenderAspect::sceneNodeAdded(QSceneChangePtr & e)

void QRenderAspect::sceneNodeRemoved(QSceneChangePtr & e)

qint64 QRenderAspect::time() const

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