LoadTextureDataJob Class


Public Functions

LoadTextureDataJob(const QNodeId & textureId)
void setRenderer(Renderer * renderer)

Protected Functions

void run()

Member Function Documentation

LoadTextureDataJob::LoadTextureDataJob(const QNodeId & textureId)


[protected] void LoadTextureDataJob::run()

void LoadTextureDataJob::setRenderer(Renderer * renderer)

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