RenderTechnique Class


Public Functions

QList<QNodeId> annotations() const
void appendAnnotation(const QNodeId & criterionId)
void appendRenderPass(const QNodeId & renderPassId)
void cleanup()
QOpenGLFilter * openGLFilter() const
QList<QNodeId> parameters() const
void removeAnnotation(const QNodeId & criterionId)
void removeRenderPass(const QNodeId & renderPassId)
QList<QNodeId> renderPasses() const
void sceneChangeEvent(const QSceneChangePtr & e)
void updateFromPeer(QNode * peer)

Member Function Documentation



QList<QNodeId> RenderTechnique::annotations() const

void RenderTechnique::appendAnnotation(const QNodeId & criterionId)

void RenderTechnique::appendRenderPass(const QNodeId & renderPassId)

void RenderTechnique::cleanup()

QOpenGLFilter * RenderTechnique::openGLFilter() const

QList<QNodeId> RenderTechnique::parameters() const

void RenderTechnique::removeAnnotation(const QNodeId & criterionId)

void RenderTechnique::removeRenderPass(const QNodeId & renderPassId)

QList<QNodeId> RenderTechnique::renderPasses() const

void RenderTechnique::sceneChangeEvent(const QSceneChangePtr & e)

void RenderTechnique::updateFromPeer(QNode * peer)

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