TextureDataManager Class

(Qt3D::Render::TextureDataManager)
Inherits:

Public Functions

TextureDataManager()
void addTextureDataForFunctor(HTextureData textureDataHandle, const QTextureDataFunctorPtr & functor)
void addToPendingTextures(const QNodeId & textureId)
void assignFunctorToTextureImage(const QTextureDataFunctorPtr & functor, HTextureImage imageHandle)
void cleanup()
QMutex * mutex() const
void removeTextureDataFunctor(const QTextureDataFunctorPtr & functor)
HTextureData textureDataFromFunctor(const QTextureDataFunctorPtr & functor) const
QVector<QNodeId> texturesPending()

Member Function Documentation

TextureDataManager::TextureDataManager()

void TextureDataManager::addTextureDataForFunctor(HTextureData textureDataHandle, const QTextureDataFunctorPtr & functor)

void TextureDataManager::addToPendingTextures(const QNodeId & textureId)

void TextureDataManager::assignFunctorToTextureImage(const QTextureDataFunctorPtr & functor, HTextureImage imageHandle)

void TextureDataManager::cleanup()

QMutex * TextureDataManager::mutex() const

void TextureDataManager::removeTextureDataFunctor(const QTextureDataFunctorPtr & functor)

HTextureData TextureDataManager::textureDataFromFunctor(const QTextureDataFunctorPtr & functor) const

QVector<QNodeId> TextureDataManager::texturesPending()

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