Background.qml Example File

wave/Background.qml
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import Qt3D 2.0
import Qt3D.Renderer 2.0
import QtQuick 2.1 as QQ2

Entity {
    id: root
    property real hue: 0.0
    property alias animateColors: hueAnim.running

    QQ2.NumberAnimation {
        id: hueAnim
        target: root
        property: "hue"
        from: 0.0; to: 1.0
        duration: 200000
        running: false
        loops: QQ2.Animation.Infinite
    }

    Entity {
        id: _private
        property color color1: Qt.hsla( (hue + 0.59) % 1, 0.53, 0.59 )
        property color color2: Qt.hsla( (hue + 0.59) % 1, 1.0, 0.15 )
    }

    components: [
        Layer {
            names: "background"
        },

        PlaneMesh {
            width: 2.0
            height: 2.0
            meshResolution: Qt.size( 2, 2 )
        },

        Transform {
            // Rotate the plane so that it faces us
            Rotate {
                axis: Qt.vector3d( 1.0, 0.0, 0.0 )
                angle: 90
            }
        },

        Material {
            effect: BackgroundEffect {}
            parameters: [
                Parameter { name: "color1"; value: Qt.vector3d( _private.color1.r, _private.color1.g, _private.color1.b ) },
                Parameter { name: "color2"; value: Qt.vector3d( _private.color2.r, _private.color2.g, _private.color2.b ) }
            ]
        }
    ]

}

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