QAction Class

Header: #include <QAction>
qmake: QT += 3dinput
Since: Qt 5.6
Inherits: Qt3DCore::QNode


Public Functions

QAction(Qt3DCore::QNode *parent = Q_NULLPTR)
void addInput(QActionInput *input)
QVector<QActionInput *> inputs() const
QString name() const
void removeInput(QActionInput *input)

Public Slots

void setName(const QString &name)


void finished(const QString &name)
void nameChanged(const QString &name)
void started(const QString &name)

Protected Functions

void copy(const Qt3DCore::QNode *ref)

Additional Inherited Members

Detailed Description

Property Documentation

name : QString

Access functions:

QString name() const
void setName(const QString &name)

Notifier signal:

void nameChanged(const QString &name)

Member Function Documentation

QAction::QAction(Qt3DCore::QNode *parent = Q_NULLPTR)

Default constructs an instance of QAction.


Destroys the instance of QAction.

void QAction::addInput(QActionInput *input)

[protected] void QAction::copy(const Qt3DCore::QNode *ref)

[signal] void QAction::finished(const QString &name)

QVector<QActionInput *> QAction::inputs() const

void QAction::removeInput(QActionInput *input)

[signal] void QAction::started(const QString &name)

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