QKeyboardController Class

Header: #include <QKeyboardController>
qmake: QT += 3dinput
Since: Qt 5.5
Instantiated By: KeyboardController
Inherits: Qt3DInput::QAbstractPhysicalDevice


Public Functions

QKeyboardController(QNode *parent = Q_NULLPTR)
QKeyboardInput *activeInput() const

Reimplemented Public Functions

virtual int axisCount() const
virtual int axisIdentifier(const QString &name) const
virtual QStringList axisNames() const
virtual int buttonCount() const
virtual int buttonIdentifier(const QString &name) const
virtual QStringList buttonNames() const


void activeInputChanged(QKeyboardInput *activeInput)

Protected Functions

void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)

Additional Inherited Members

Detailed Description

Property Documentation

activeInput : Qt3DInput::QKeyboardInput * const

Access functions:

QKeyboardInput *activeInput() const

Notifier signal:

void activeInputChanged(QKeyboardInput *activeInput)

Member Function Documentation

QKeyboardController::QKeyboardController(QNode *parent = Q_NULLPTR)

Default constructs an instance of QKeyboardController.


Destroys the instance of QKeyboardController.

[virtual] int QKeyboardController::axisCount() const

[virtual] int QKeyboardController::axisIdentifier(const QString &name) const

[virtual] QStringList QKeyboardController::axisNames() const

[virtual] int QKeyboardController::buttonCount() const

[virtual] int QKeyboardController::buttonIdentifier(const QString &name) const

[virtual] QStringList QKeyboardController::buttonNames() const

[protected] void QKeyboardController::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)

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