Material QML Type
Non-creatable abstract base for materials. More...
|Import Statement:||import Qt3D.Render 2.0|
Material provides a way to specify the rendering of an entity. Any aspect can define its own subtype of Material so that a Material can be used to describe a visual element; for example, the way sound should reflect off an element, the temperature of a surface, and so on.
See also Effect.
effect : Effect
Specifies the effect to be used with the material.
parameters : list<Parameter>
Holds the list of parameters used by the material.
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