Material QML Type
Non-creatable abstract base for materials. More...
|Import Statement:||import Qt3D.Render 2.0|
Material provides a way to specify the rendering of an entity. Any aspect can define its own subtype of Material so that a Material can be used to describe a visual element; for example, the way sound should reflect off an element, the temperature of a surface, and so on.
See also Effect.
effect : Effect
Specifies the effect to be used with the material.
parameters : list<Parameter>
Holds the list of parameters used by the material.
© 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.