RenderTargetSelector QML Type
Provides a way of specifying a render target More...
|Import Statement:||import Qt3D.Render 2.0|
A RenderTargetSelector is used to select active RenderTarget for the FrameGraph. When RenderTargetSelector is present in the FrameGraph, the rendering is directed into Texture objects or draw buffers instead of the surface specified in the RenderSurfaceSelector.
drawBuffers : list<variant>
target : RenderTarget
Holds the current render target
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