CameraLens QML Type
Provides the projection matrix that is used to define a Camera for 3D scene. More...
|Import Statement:||import Qt3D.Render 2.0|
- aspectRatio : real
- bottom : real
- farPlane : real
- fieldOfView : real
- left : real
- nearPlane : real
- projectionMatrix : matrix4x4
- projectionType : enumeration
- right : real
- top : real
[read-only] projectionMatrix : matrix4x4
Holds the current projection matrix of the camera lens.
Note: This will set the projection type to Qt3DRender::QCameraLens::CustomProjection and thus ignore all other camera parameters that might have been specified.
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