Scene3D QML Type

The Scene3D type is used to integrate a Qt3D scene into a QtQuick 2 scene. More...

Import Statement: import Qt3D.Scene3D 2.0




Detailed Description

The Scene3D type renders a Qt3D scene, provided by an Entity, into a multisampled Framebuffer object. This object is later blitted into a non-multisampled Framebuffer object, which is then rendered with premultiplied alpha.

Property Documentation

aspects : list<string>

cameraAspectRatioMode : enumeration

Scene3D.AutomaticAspectRatioAutomatic aspect ratio.
Scene3D.UserAspectRatioUser defined aspect ratio.

[default] entity : Entity

hoverEnabled : bool

true if hover events are accepted.

multisample : bool

true if a multi-sample render buffer is in use.

Method Documentation

void setItemAreaAndDevicePixelRatio(size area, real devicePixelRatio)

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