Qt 3D Studio Runtime: Dynamic Scene Manipulation C++ Example
Demonstrates using the private C++ APIs to change the scene at run time.
This example demonstrates basic usage of the Qt 3D Studio runtime's private C++ APIs in order to change the scene at run time.
This example uses the private C++ APIs from the Qt 3D Studio Runtime in order to programatically create models and materials in a Qt 3D Studio scene loaded from a
.uip file into a Studio3D item inside a Qt Quick scene. It also demonstrates connecting QML and C++ logic to events that occur when an object is picked in the 3D scene.
Available under certain Qt licenses.
Find out more.