Qt3DAnimation.QVertexBlendAnimation

A class implementing vertex-blend morphing animation. More

Inheritance diagram of PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation

Synopsis

Functions

Slots

Signals

Detailed Description

A QVertexBlendAnimation class implements vertex-blend morphing animation to a target QGeometryRenderer . The QVertexBlendAnimation sets the correct QAttributes from the morph targets to the target geometry and calculates interpolator for the current position. Unlike with QMorphingAnimation , where the blending is controller with blend weights, the blending occurs between sequential morph targets. The actual blending between the attributes must be implemented in the material. Qt3DAnimation::QMorphPhongMaterial implements material with morphing support for phong lighting model. The blending happens between 2 attributes - ‘base’ and ‘target’. The names for the base and target attributes are taken from the morph target names, where the base attribute retains the name it already has and the target attribute name gets ‘Target’ appended to the name. The interpolator can be set as a QParameter to the used material. All morph targets in the animation should contain the attributes with same names as those in the base geometry.

class PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation([parent=None])
param parent

QObject

Construct a new QVertexBlendAnimation with parent .

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.addMorphTarget(target)
Parameters

targetQMorphTarget

Add new morph target at the end of the animation.

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.interpolator()
Return type

float

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.interpolatorChanged(interpolator)
Parameters

interpolatorfloat

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.morphTargetList()
Return type

Return morph target list.

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.removeMorphTarget(target)
Parameters

targetQMorphTarget

Remove morph target from the animation.

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.setMorphTargets(targets)
Parameters

targets

Set morph targets to animation. Old targets are cleared.

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.setTarget(target)
Parameters

targetQGeometryRenderer

See also

target()

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.setTargetName(name)
Parameters

name – unicode

See also

targetName()

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.setTargetPositions(targetPositions)
Parameters

targetPositions

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.target()
Return type

QGeometryRenderer

See also

setTarget()

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.targetChanged(target)
Parameters

targetQGeometryRenderer

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.targetName()
Return type

unicode

See also

setTargetName()

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.targetNameChanged(name)
Parameters

name – unicode

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.targetPositions()
Return type

PySide2.Qt3DAnimation.Qt3DAnimation.QVertexBlendAnimation.targetPositionsChanged(targetPositions)
Parameters

targetPositions