Specifies the size of rasterized points. May either be set statically or by shader programs. More…
sizeModeproperty is set to SizeMode::Fixed, the value is set using glPointSize(), if available. When using SizeMode::Programmable, gl_PointSize must be set within shader programs, the value provided to this RenderState is ignored in that case.
This enumeration specifies values for the size mode.
The point size is by the
The point size value must be set in shader
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