Qt Quick Scene Graph Material Classes¶
classes used to define materials in the Qt Quick Scene Graph.
This page lists the material classes in Qt Quick ‘s Qt Quick Scene Graph .
The QSGMaterialType class is used as a unique type token in combination with QSGMaterial.
The QSGMaterial class encapsulates rendering state for a shader program.
The QSGMaterialRhiShader class represents a graphics API independent shader program.
The QSGMaterialShader class represents an OpenGL shader program in the renderer.
The QSGFlatColorMaterial class provides a convenient way of rendering solid colored geometry in the scene graph.
The QSGSimpleMaterialShader class provides a convenient way of building custom OpenGL-based materials for the scene graph.
The QSGSimpleMaterial class is a template generated class used to store the state used with a QSGSimpleMateralShader.
The QSGOpaqueTextureMaterial class provides a convenient way of rendering textured geometry in the scene graph.
The QSGTextureMaterial class provides a convenient way of rendering textured geometry in the scene graph.
The QSGVertexColorMaterial class provides a convenient way of rendering per-vertex colored geometry in the scene graph.
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