Provides a top-level window for short-term tasks and brief interaction with the user. More...
Inherited by CommonDialog.
This element was introduced in Qt Quick Components 1.0.
A dialog floats on the top layer of the application view, usually overlapping the area reserved for the application content. Normally, a dialog provides information and gives warnings to the user, or asks the user to answer a question or select an option.
There's a derived convenience component called CommonDialog that can be used for most typical dialog use cases with platform-style title and button areas.
A list of items in the dialog's button area. For example, you can use Row or Button components but you can also use any number of components that are based on Item component.
A list of items in the dialog's content area. You can use any component that is based on Item. For example, you can use ListView, so that the user can select from a list of names.
Symbian:
If platformInverted is true, the component is visualized with the inverted style. For more information, see Using Inverted Style with Symbian Components. By default platformInverted is false.
This property group was introduced in Qt Quick Components 1.1.
Indicates the dialog's phase in its life cycle. The values are as follows:
The dialog's initial status is DialogStatus.Closed.
A list of items in the dialog's title area. You can use a Text component but also any number of components that are based on Item. For example, you can use Text and Image components.
The item that is dimmed when the dialog opens. By default the root parent object is visualParent.
This signal is emitted when the user taps in the area that is inside the dialog's visual parent area but outside the dialog's area. Normally the visual parent is the root object. In that case this signal is emitted if the user taps anywhere outside the dialog's area.
See also visualParent.