This is a list of common user interface patterns that are used in applications. The code in each example shows how to use the components together to create these patterns with QML.
Split-view input as part of application layout. | |
Using hardware keys to provide an alternative input method | |
Customizing list appearances | |
A list with individually selectable items | |
An application has multiple pages of content and the user needs to get from one page to next. | |
Visualizing Symbian components with so-called 'inverted' style |