Rendering in 3D
QGLColormap class is used for installing custom colormaps into a QGLWidget | |
Specifies miscellaneous identifiers used in the Qt OpenGL module | |
Functions for creating and managing GL buffer objects | |
Encapsulates an OpenGL rendering context | |
Specifies the display format of an OpenGL rendering context | |
Encapsulates an OpenGL framebuffer object | |
Specifies the format of an OpenGL framebuffer object | |
Cross-platform access to the OpenGL/ES 2.0 API | |
Encapsulates an OpenGL pbuffer | |
Allows OpenGL shaders to be compiled | |
Allows OpenGL shader programs to be linked and used | |
Widget for rendering OpenGL graphics | |
Template class that represents a NxM transformation matrix with N columns and M rows | |
Represents a 4x4 transformation matrix in 3D space | |
Represents a quaternion consisting of a vector and scalar | |
Represents a vector or vertex in 2D space | |
Represents a vector or vertex in 3D space | |
Represents a vector or vertex in 4D space |
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