cellphoneapp.qml Example File

threejs/cellphone/qml/cellphone/cellphoneapp.qml
/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCanvas3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/
import QtQuick 2.6 import QtQuick.Controls 1.2 Rectangle { id: mainScreen property color backgroundColor property color textColor signal locked color: backgroundColor // The state indicates which app is to be shown on the screen. state: "menu" states: [ State { name: "menu" PropertyChanges { target: menuApp; visible: true } }, State { name: "about" PropertyChanges { target: aboutApp; visible: true } }, State { name: "dummy" PropertyChanges { target: dummyApp; visible: true } } ] // This model contains names, icons, and corresponsing mainScreen states of phone apps ListModel { id: appGridModel ListElement { name: "Calendar" image: "qrc:/calendar.png" toState: "dummy" } ListElement { name: "Camera" image: "qrc:/camera.png" toState: "dummy" } ListElement { name: "Clock" image: "qrc:/clock.png" toState: "dummy" } ListElement { name: "Contacts" image: "qrc:/contacts.png" toState: "dummy" } ListElement { name: "Gallery" image: "qrc:/gallery.png" toState: "dummy" } ListElement { name: "Games" image: "qrc:/games.png" toState: "dummy" } ListElement { name: "Mail" image: "qrc:/mail.png" toState: "dummy" } ListElement { name: "Maps" image: "qrc:/maps.png" toState: "dummy" } ListElement { name: "Music" image: "qrc:/music.png" toState: "dummy" } ListElement { name: "Settings" image: "qrc:/settings.png" toState: "dummy" } ListElement { name: "Todo" image: "qrc:/todo.png" toState: "dummy" } ListElement { name: "Videos" image: "qrc:/videos.png" toState: "dummy" } ListElement { name: "About" image: "qrc:/qtlogo_with_alpha.png" toState: "about" } ListElement { name: "Lock" image: "qrc:/lock.png" toState: "lock" } } Timer { id: clockTimer interval: 1000 repeat: true running: lockScreen.visible || menuApp.visible triggeredOnStart: true onTriggered: clockLabel.text = Qt.formatDateTime(new Date(), "hh:mm:ss") } // This grid shows the app menu on the phone Rectangle { id: menuApp visible: false anchors.fill: parent color: mainScreen.color Image { anchors.fill: parent source: "qrc:/menu_background.jpg" } Rectangle { id: menuHeader anchors.top: parent.top anchors.left: parent.left anchors.right: parent.right anchors.margins: 16 height: parent.height / 24 color: "transparent" Label { id: menuClockLabel anchors.top: parent.top anchors.left: parent.left anchors.bottom: parent.bottom width: menuHeader.width text: clockLabel.text color: mainScreen.textColor font.pixelSize: 24 horizontalAlignment: Text.AlignLeft verticalAlignment: Text.AlignVCenter } } GridView { id: menu anchors.top: menuHeader.bottom anchors.bottom: parent.bottom anchors.left: parent.left anchors.right: parent.right anchors.margins: 16 model: appGridModel cellWidth: width / 3 cellHeight: cellWidth boundsBehavior: Flickable.StopAtBounds delegate: Component { id: appGridDelegate Item { id: wrapper width: menu.cellWidth height: menu.cellHeight Column { anchors.fill: parent height: width Image { width: (parent.width * 3) / 4 height : width source: image anchors.horizontalCenter: parent.horizontalCenter MouseArea { anchors.fill: parent onClicked: { // Lock option is a special case, as it doesn't launch // an app. Instead it simply slides the lock screen over // the current app. if (toState === "lock") { mainScreen.lock() } else if (toState === "dummy"){ dummyApp.dummyImage = image mainScreen.state = toState } else { mainScreen.state = toState mainScreen.resetLockTimer() } } } } Text { width: parent.width height: parent.width / 4 text: name font.pixelSize: 20 color: mainScreen.textColor horizontalAlignment: Text.AlignHCenter anchors.horizontalCenter: parent.horizontalCenter } } } } } } Rectangle { id: aboutApp anchors.fill: parent anchors.margins: 16 color: mainScreen.backgroundColor visible: false Label { anchors.fill: parent text: "This example demonstrates how to use Qt Quick Item as a texture source" + " for Canvas3D in conjunction with three.js." + "\n\nClick outside the phone to restart the rotation animation." color: mainScreen.textColor font.pixelSize: 24 wrapMode: Text.WordWrap horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter } MouseArea { anchors.fill: parent onClicked: { mainScreen.state = "menu" mainScreen.resetLockTimer() } } } Rectangle { id: dummyApp property string dummyImage anchors.fill: parent anchors.margins: 16 color: mainScreen.backgroundColor visible: false Image { anchors.centerIn: parent width: parent.width / 2 height: width source: parent.dummyImage } MouseArea { anchors.fill: parent onClicked: { mainScreen.state = "menu" mainScreen.resetLockTimer() } } } Flickable { id: lockScreen property int flickSpeed: 1500 anchors.fill: parent z: mainScreen.z + 0.1 contentWidth: clock.width contentHeight: clock.height contentX: 0 boundsBehavior: Flickable.StopAtBounds flickableDirection: Flickable.HorizontalFlick flickDeceleration: 0.1 onMovementEnded: { if (contentX == width) { visible = false mainScreen.resetLockTimer() } else if (contentX != 0) { flick(-flickSpeed, 0) } } onFlickEnded: { if (contentX == width) { visible = false mainScreen.resetLockTimer() } } Timer { id: lockTimer interval: 60000 repeat: false onTriggered: mainScreen.lock() } Item { id: clock width: lockScreen.width * 2 height: lockScreen.height Rectangle { anchors.top: parent.top anchors.bottom: parent.bottom x: 0 width: lockScreen.width color: mainScreen.backgroundColor Label { id: clockLabel anchors.top: parent.top anchors.left: parent.left anchors.bottom: parent.bottom width: lockScreen.width text: Qt.formatDateTime(new Date(), "hh:mm:ss") color: mainScreen.textColor font.pixelSize: 60 horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter } Label { anchors.left: parent.left anchors.bottom: parent.bottom height: 48 width: lockScreen.width text: "Swipe left to unlock" color: mainScreen.textColor font.pixelSize: 24 horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter } } } } function lock() { lockTimer.stop() lockScreen.visible = true lockScreen.flick(lockScreen.flickSpeed, 0) locked() // emit } function resetLockTimer() { lockTimer.restart() } }

© 2021 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.