- enum Feature
- QGraphicsHelperGL4()
- alphaTest(GLenum, GLenum)
- alphaTest(GLenum, GLenum)
- bindBufferBase(GLenum, GLuint, GLuint)
- bindBufferBase(GLenum, GLuint, GLuint)
- bindFragDataLocation(GLuint, const QHash<QString, int> &)
- bindFragDataLocation(GLuint, const QHash<QString, int> &)
- bindFrameBufferAttachment(QOpenGLTexture *, const Attachment &)
- bindFrameBufferAttachment(QOpenGLTexture *, const Attachment &)
- bindFrameBufferObject(GLuint)
- bindFrameBufferObject(GLuint)
- bindUniform(const QVariant &, const ShaderUniform &)
- bindUniform(const QVariant &, const ShaderUniform &)
- bindUniformBlock(GLuint, GLuint, GLuint)
- bindUniformBlock(GLuint, GLuint, GLuint)
- blendEquation(GLenum)
- blendEquation(GLenum)
- boundFrameBufferObject() : GLuint
- boundFrameBufferObject() : GLuint
- buildUniformBuffer(const QVariant &, const ShaderUniform &, QByteArray &)
- buildUniformBuffer(const QVariant &, const ShaderUniform &, QByteArray &)
- checkFrameBufferComplete() : bool
- checkFrameBufferComplete() : bool
- createFrameBufferObject() : GLuint
- createFrameBufferObject() : GLuint
- cullFace(GLenum)
- cullFace(GLenum)
- depthMask(GLenum)
- depthMask(GLenum)
- depthTest(GLenum)
- depthTest(GLenum)
- disableAlphaCoverage()
- disableAlphaCoverage()
- disableClipPlane(int)
- disableClipPlane(int)
- disablePrimitiveRestart()
- disablePrimitiveRestart()
- drawArrays(GLenum, GLint, GLsizei)
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- drawArrays(GLenum, GLint, GLsizei)
- drawArraysInstanced(GLenum, GLint, GLsizei, GLsizei)
- drawArraysInstanced(GLenum, GLint, GLsizei, GLsizei)
- drawBuffers(GLsizei, const int *)
- drawBuffers(GLsizei, const int *)
- drawElements(GLenum, GLsizei, GLint, void *, GLint)
- drawElements(GLenum, GLsizei, GLint, void *, GLint)
- drawElementsInstanced(GLenum, GLsizei, GLint, void *, GLsizei, GLint, GLint)
- drawElementsInstanced(GLenum, GLsizei, GLint, void *, GLsizei, GLint, GLint)
- enableAlphaCoverage()
- enableAlphaCoverage()
- enableClipPlane(int)
- enableClipPlane(int)
- enablePrimitiveRestart(int)
- enablePrimitiveRestart(int)
- frontFace(GLenum)
- frontFace(GLenum)
- initializeHelper(QOpenGLContext *, QAbstractOpenGLFunctions *)
- initializeHelper(QOpenGLContext *, QAbstractOpenGLFunctions *)
- maxClipPlaneCount() : GLint
- maxClipPlaneCount() : GLint
- programAttributesAndLocations(GLuint) : QVector<ShaderAttribute>
- programAttributesAndLocations(GLuint) : QVector<ShaderAttribute>
- programUniformBlocks(GLuint) : QVector<ShaderUniformBlock>
- programUniformBlocks(GLuint) : QVector<ShaderUniformBlock>
- programUniformsAndLocations(GLuint) : QVector<ShaderUniform>
- programUniformsAndLocations(GLuint) : QVector<ShaderUniform>
- releaseFrameBufferObject(GLuint)
- releaseFrameBufferObject(GLuint)
- setVerticesPerPatch(GLint)
- setVerticesPerPatch(GLint)
- supportsFeature(Feature) const : bool
- supportsFeature(Feature) const : bool
- uniformByteSize(const ShaderUniform &) : uint
- uniformByteSize(const ShaderUniform &) : uint
- useProgram(GLuint)
- useProgram(GLuint)
- vertexAttribDivisor(GLuint, GLuint)
- vertexAttribDivisor(GLuint, GLuint)
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