QIconEngine Class

The QIconEngine class provides an abstract base class for QIcon renderers. More...

Header: #include <QIconEngine>
qmake: QT += gui

Public Types

class AvailableSizesArgument
enum IconEngineHook { AvailableSizesHook, IconNameHook }

Public Functions

QIconEngine()
virtual ~QIconEngine()
virtual QSize actualSize(const QSize &size, QIcon::Mode mode, QIcon::State state)
virtual void addFile(const QString &fileName, const QSize &size, QIcon::Mode mode, QIcon::State state)
virtual void addPixmap(const QPixmap &pixmap, QIcon::Mode mode, QIcon::State state)
virtual QList<QSize> availableSizes(QIcon::Mode mode = QIcon::Normal, QIcon::State state = QIcon::Off) const
virtual QIconEngine *clone() const = 0
virtual QString iconName() const
virtual QString key() const
virtual void paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State state) = 0
virtual QPixmap pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state)
virtual bool read(QDataStream &in)
virtual void virtual_hook(int id, void *data)
virtual bool write(QDataStream &out) const

Detailed Description

The QIconEngine class provides an abstract base class for QIcon renderers.

An icon engine provides the rendering functions for a QIcon. Each icon has a corresponding icon engine that is responsible for drawing the icon with a requested size, mode and state.

The icon is rendered by the paint() function, and the icon can additionally be obtained as a pixmap with the pixmap() function (the default implementation simply uses paint() to achieve this). The addPixmap() function can be used to add new pixmaps to the icon engine, and is used by QIcon to add specialized custom pixmaps.

The paint(), pixmap(), and addPixmap() functions are all virtual, and can therefore be reimplemented in subclasses of QIconEngine.

See also QIconEnginePlugin.

Member Type Documentation

enum QIconEngine::IconEngineHook

These enum values are used for virtual_hook() to allow additional queries to icon engine without breaking binary compatibility.

ConstantValueDescription
QIconEngine::AvailableSizesHook1Allows to query the sizes of the contained pixmaps for pixmap-based engines. The data argument of the virtual_hook() function is a AvailableSizesArgument pointer that should be filled with icon sizes. Engines that work in terms of a scalable, vectorial format normally return an empty list.
QIconEngine::IconNameHook2Allows to query the name used to create the icon, for example when instantiating an icon using QIcon::fromTheme().

This enum was introduced or modified in Qt 4.5.

See also virtual_hook().

Member Function Documentation

QIconEngine::QIconEngine()

Constructs the icon engine.

This function was introduced in Qt 5.6.

[virtual] QIconEngine::~QIconEngine()

Destroys the icon engine.

[virtual] QSize QIconEngine::actualSize(const QSize &size, QIcon::Mode mode, QIcon::State state)

Returns the actual size of the icon the engine provides for the requested size, mode and state. The default implementation returns the given size.

[virtual] void QIconEngine::addFile(const QString &fileName, const QSize &size, QIcon::Mode mode, QIcon::State state)

Called by QIcon::addFile(). Adds a specialized pixmap from the file with the given fileName, size, mode and state. The default pixmap-based engine stores any supplied file names, and it loads the pixmaps on demand instead of using scaled pixmaps if the size of a pixmap matches the size of icon requested. Custom icon engines that implement scalable vector formats are free to ignores any extra files.

[virtual] void QIconEngine::addPixmap(const QPixmap &pixmap, QIcon::Mode mode, QIcon::State state)

Called by QIcon::addPixmap(). Adds a specialized pixmap for the given mode and state. The default pixmap-based engine stores any supplied pixmaps, and it uses them instead of scaled pixmaps if the size of a pixmap matches the size of icon requested. Custom icon engines that implement scalable vector formats are free to ignores any extra pixmaps.

[virtual] QList<QSize> QIconEngine::availableSizes(QIcon::Mode mode = QIcon::Normal, QIcon::State state = QIcon::Off) const

Returns sizes of all images that are contained in the engine for the specific mode and state.

Note: This is a helper method and the actual work is done by virtual_hook() method, hence this method depends on icon engine support and may not work with all icon engines.

This function was introduced in Qt 4.5.

[pure virtual] QIconEngine *QIconEngine::clone() const

Reimplement this method to return a clone of this icon engine.

[virtual] QString QIconEngine::iconName() const

Returns the name used to create the engine, if available.

Note: This is a helper method and the actual work is done by virtual_hook() method, hence this method depends on icon engine support and may not work with all icon engines.

This function was introduced in Qt 4.7.

[virtual] QString QIconEngine::key() const

Returns a key that identifies this icon engine.

[pure virtual] void QIconEngine::paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State state)

Uses the given painter to paint the icon with the required mode and state into the rectangle rect.

[virtual] QPixmap QIconEngine::pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state)

Returns the icon as a pixmap with the required size, mode, and state. The default implementation creates a new pixmap and calls paint() to fill it.

[virtual] bool QIconEngine::read(QDataStream &in)

Reads icon engine contents from the QDataStream in. Returns true if the contents were read; otherwise returns false.

QIconEngine's default implementation always return false.

[virtual] void QIconEngine::virtual_hook(int id, void *data)

Additional method to allow extending QIconEngine without adding new virtual methods (and without breaking binary compatibility). The actual action and format of data depends on id argument which is in fact a constant from IconEngineHook enum.

This function was introduced in Qt 4.5.

See also IconEngineHook.

[virtual] bool QIconEngine::write(QDataStream &out) const

Writes the contents of this engine to the QDataStream out. Returns true if the contents were written; otherwise returns false.

QIconEngine's default implementation always return false.

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