QCylinderMesh Class

(Qt3DRender::QCylinderMesh)

A cylindrical mesh. More...

Header: #include <QCylinderMesh>
qmake: QT += 3drender
Instantiated By: CylinderMesh
Inherits: Qt3DRender::QGeometryRenderer

Properties

Public Functions

QCylinderMesh(Qt3DCore::QNode *parent = Q_NULLPTR)
~QCylinderMesh()
float length() const
float radius() const
int rings() const
int slices() const

Public Slots

void setLength(float length)
void setRadius(float radius)
void setRings(int rings)
void setSlices(int slices)

Signals

void lengthChanged(float length)
void radiusChanged(float radius)
void ringsChanged(int rings)
void slicesChanged(int slices)

Additional Inherited Members

Detailed Description

A cylindrical mesh.

Property Documentation

length : float

Holds the length of the cylinder.

Access functions:

float length() const
void setLength(float length)

Notifier signal:

void lengthChanged(float length)

radius : float

Holds the radius of the cylinder.

Access functions:

float radius() const
void setRadius(float radius)

Notifier signal:

void radiusChanged(float radius)

rings : int

Holds the number of rings in the mesh.

Access functions:

int rings() const
void setRings(int rings)

Notifier signal:

void ringsChanged(int rings)

slices : int

Holds the number of slices in the mesh.

Access functions:

int slices() const
void setSlices(int slices)

Notifier signal:

void slicesChanged(int slices)

Member Function Documentation

QCylinderMesh::QCylinderMesh(Qt3DCore::QNode *parent = Q_NULLPTR)

Default constructs an instance of QCylinderMesh.

QCylinderMesh::~QCylinderMesh()

Destroys this cylinder mesh.

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