Textured Surface Example

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#ifndef HIGHLIGHTSERIES_H #define HIGHLIGHTSERIES_H #include <QtDataVisualization/QSurface3DSeries> #include "topographicseries.h" using namespace QtDataVisualization; class HighlightSeries : public QSurface3DSeries { Q_OBJECT public: explicit HighlightSeries(); ~HighlightSeries(); void setTopographicSeries(TopographicSeries *series); inline void setMinHeight(float height) { m_minHeight = height; } public Q_SLOTS: void handlePositionChange(const QPoint &position); void handleGradientChange(float value); private: int m_width; int m_height; int m_srcWidth; int m_srcHeight; QPoint m_position; TopographicSeries *m_topographicSeries; float m_minHeight; }; #endif // HIGHLIGHTSERIES_H