In-App purchasing demo

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#ifndef INAPPPURCHASEBACKEND_H #define INAPPPURCHASEBACKEND_H #include <QObject> #include "inappproduct.h" class InAppProduct; class InAppTransaction; class InAppStore; class InAppPurchaseBackend : public QObject { Q_OBJECT public: struct Product { Product(InAppProduct::ProductType type, const QString &id) : productType(type), identifier(id) { } InAppProduct::ProductType productType; QString identifier; }; explicit InAppPurchaseBackend(QObject *parent = 0); virtual void initialize(); virtual bool isReady() const; virtual void queryProducts(const QList<Product> &products); virtual void queryProduct(InAppProduct::ProductType productType, const QString &identifier); virtual void restorePurchases(); virtual void setPlatformProperty(const QString &propertyName, const QString &value); void setStore(InAppStore *store) { m_store = store; } InAppStore *store() const { return m_store; } Q_SIGNALS: void ready(); void transactionReady(InAppTransaction *transaction); void productQueryFailed(InAppProduct::ProductType productType, const QString &identifier); void productQueryDone(InAppProduct *product); private: InAppStore *m_store; }; #endif // INAPPPURCHASEBACKEND_H