Qt Quick 3D - Dynamic Texture Example

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import QtQuick import QtQuick3D import QtQuick3D.Helpers Window { id: window width: 1280 height: 720 visible: true color: "black" View3D { id: view anchors.fill:parent renderMode: View3D.Underlay environment: SceneEnvironment { backgroundMode: SceneEnvironment.Color clearColor: "black" } Doors { id: door } MouseArea { anchors.fill: parent onClicked: { var result = view.pick(mouse.x, mouse.y); if (result.objectHit) { var pickedDoor = result.objectHit; if (pickedDoor.state === "") pickedDoor.state = "opened"; else pickedDoor.state = ""; } } } } Rectangle { id: object2d width: 500 height: 700 anchors.top: parent.top anchors.left: parent.left anchors.margins: 10 CorkBoards { } layer.enabled: true } }