Qt Quick 3D - Effects Example

Demonstrates the built-in post-processing effects.

This example demonstrates all the pre-made post-processing effects that are available in the QtQuick3D.Effects module. It provides a user interface for changing the properties of each effect, and allows effects to be chained together.

When effects are combined, the result of one effect is used as input for the next. Note that chaining a large number of effects will incur a performance penalty. A custom effect may be more suitable in this case.

The example itself is relatively straightforward. It consists of a scene with two cubes and a sphere with different textures and materials chosen to show the results of each effect:

Node {
    id: scene

    Model {
        source: "#Cube"
        x: -100
        eulerRotation.y: 45
        eulerRotation.x: 30 + view3D.animationValue
        scale: Qt.vector3d(2, 2, 2)
        materials: DefaultMaterial {
            diffuseMap: corkTexture

    Model {
        source: "#Cube"
        x: 350 * Math.sin(view3D.fastAnimationValue/180 * Math.PI)
        y: 350 * Math.cos(view3D.fastAnimationValue/180 * Math.PI)
        z: -300
        eulerRotation.y: 5
        eulerRotation.x: 5
        scale: Qt.vector3d(1.2, 1.2, 1.2)
        materials: DefaultMaterial {
            diffuseMap: textTexture

    Model {
        source: "#Sphere"
        x: 80
        y: -40
        z: 200
        scale: Qt.vector3d(1.4, 1.4, 1.4)
        materials: PrincipledMaterial {
            baseColor: "#41cd52"
            metalness: 0.0
            roughness: 0.1
            opacity: 1.0

The bulk of the example is the code that sets up each effect and adds the user interface for its properties:

EffectBox {
    id: chromaticBox
    text: "ChromaticAberration"
    effect: ChromaticAberration {
        aberrationAmount: chromaticAmount.value
        focusDepth: chromaticDepth.value
SettingsGroup {
    visible: chromaticBox.checked
    EffectSlider {
        id: chromaticAmount
        from: -200.0
        to: 200.0
        value: 50
        precision: 0
        description: "aberration amount"
    EffectSlider {
        id: chromaticDepth
        from: 0.0
        to: 1000.0
        value: 600
        precision: 0
        description: "focus depth"

The example defines a number of custom QML types for convenience. These are made for the needs of this specific example, and will not be described in detail.

EffectBoxA CheckBox containing and enabling/disabling an effect
EffectColorA very simple color picker consisting of three Slider items
EffectSliderA Slider with a label showing the value, and an optional exponential mode
SettingsGroupA Column with a frame around it and a background color.



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