Optimal 3D Scene

/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/
import QtQuick 2.15 import QtQuick3D 1.15 Node { id: rootNode Model { id: floor eulerRotation.x: -90 scale.x: 800 scale.y: 800 scale.z: 800 source: "meshes/floor.mesh" DefaultMaterial { id: floor_material diffuseColor: "#ff353b2a" } materials: [ floor_material ] } Model { id: ovenLatch x: -500 y: 100 z: -350 eulerRotation.x: -44.54277 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/ovenLatch.mesh" eulerRotation.z: -90 eulerRotation.y: 90 DefaultMaterial { id: induction_material diffuseColor: "#ff040404" } DefaultMaterial { id: oven_material diffuseColor: "#ffa3a3a3" } materials: [ induction_material, oven_material ] } Model { id: ovenHigh x: -600 z: -300 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/ovenHigh.mesh" materials: [ oven_material, induction_material ] } Model { id: tapHigh x: -679.799 y: 420 z: 100 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/tapHigh.mesh" materials: [ oven_material ] } Model { id: fridgeDoor x: 499 y: 450.82 z: 500 eulerRotation.x: -89.98022 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/fridgeDoor.mesh" eulerRotation.z: -160.70996 eulerRotation.y: 17.65012 materials: [ oven_material ] } Model { id: fridgeHigh x: 300 y: 0.82016 z: 600 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/fridgeHigh.mesh" materials: [ oven_material ] } Model { id: plateHigh y: 417.734 z: 600 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/plateHigh.mesh" DefaultMaterial { id: plate_material diffuseColor: "#ff8fa365" } materials: [ plate_material ] } Model { id: plateHigh_001 x: -200 y: 417.734 z: 600 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/plateHigh_001.mesh" materials: [ plate_material ] } Model { id: plateHigh_002 y: 424.176 z: 600 eulerRotation.x: -90 eulerRotation.y: -19.7049 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/plateHigh_002.mesh" materials: [ plate_material ] } Model { id: roofLightHigh x: -0.000179373 y: 1200.82 z: -1.67638e-06 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/roofLightHigh.mesh" DefaultMaterial { id: lamp_material diffuseColor: "#ff0c0c0c" } materials: [ lamp_material ] } Model { id: roofHighpoly y: 1200 z: -0.999999 eulerRotation.x: -90 scale.x: 800 scale.y: 800 scale.z: 800 source: "meshes/roofHighpoly.mesh" DefaultMaterial { id: roof_material diffuseColor: "#ff747474" } materials: [ roof_material ] } Model { id: sinkCabinHigh_002 x: -500 y: 250 z: -99 eulerRotation.x: -89.97202 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/sinkCabinHigh_002.mesh" eulerRotation.z: -18.43495 eulerRotation.y: 45 DefaultMaterial { id: cabinDoor_material diffuseColor: "#ff505050" } materials: [ cabinDoor_material ] } Model { id: sinkCabinHigh_001 x: -500 y: 250 z: 299 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/sinkCabinHigh_001.mesh" eulerRotation.z: 0 eulerRotation.y: 81.49729 materials: [ cabinDoor_material ] } Node { id: tileHolderHigh x: 200 y: 430 z: 700 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 Model { id: kitchenTile_005 x: -9 y: 0.299997 z: 9.53674e-07 eulerRotation.z: -90 source: "meshes/kitchenTile_005.mesh" DefaultMaterial { id: tiles_material diffuseColor: "#f6f4f4" } materials: [ tiles_material ] } Model { id: kitchenTile_004 x: -9 y: 0.299997 z: 1.1 eulerRotation.z: -90 source: "meshes/kitchenTile_004.mesh" materials: [ tiles_material ] } Model { id: kitchenTile_002 x: -9 y: 0.299997 z: 2.2 eulerRotation.z: -90 source: "meshes/kitchenTile_002.mesh" materials: [ tiles_material ] } Model { id: kitchenTile_003 y: -9.53674e-07 z: 2.2 source: "meshes/kitchenTile_003.mesh" materials: [ tiles_material ] } Model { id: kitchenTile_001 y: -9.53674e-07 z: 1.1 source: "meshes/kitchenTile_001.mesh" materials: [ tiles_material ] } Model { id: kitchenTile source: "meshes/kitchenTile.mesh" materials: [ tiles_material ] } } Model { id: sinkCabinHigh x: -600 z: 300 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/sinkCabinHigh.mesh" DefaultMaterial { id: sink_material diffuseColor: "#ff2d2d2d" } materials: [ sink_material, oven_material ] } Model { id: cornerHigh x: -600 z: 600 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/cornerHigh.mesh" DefaultMaterial { id: cabinTop_material diffuseColor: "#ff121212" } materials: [ cabinTop_material, oven_material ] } Model { id: cabinsLeftDoor3 x: -399 y: 250 z: 500 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/cabinsLeftDoor3.mesh" eulerRotation.x: -89.05581 eulerRotation.z: 179.99979 eulerRotation.y: -135.19951 materials: [ cabinDoor_material ] } Model { id: cabinsLeftDoor2 x: -199 y: 250 z: 500 eulerRotation.x: -89.98022 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/cabinsLeftDoor2.mesh" eulerRotation.z: 53.1301 eulerRotation.y: -21.80141 materials: [ cabinDoor_material ] } Model { id: cabinsLeftDoor1 x: 0.999999 y: 250 z: 500 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/cabinsLeftDoor1.mesh" eulerRotation.x: -88.52515 eulerRotation.z: -108.53853 eulerRotation.y: 173.47327 materials: [ cabinDoor_material ] } Model { id: cabinsLeftHigh x: -100 y: 240.447 z: 580.588 eulerRotation.x: -90 scale.x: 100 scale.y: 100 scale.z: 100 source: "meshes/cabinsLeftHigh.mesh" materials: [ oven_material, cabinTop_material ] } Model { id: roomBaseHigh eulerRotation.x: -90 scale.x: 800 scale.y: 800 scale.z: 800 source: "meshes/roomBaseHigh.mesh" DefaultMaterial { id: wall_material diffuseColor: "#ff7f85a3" } materials: [ wall_material ] } }