QLerpClipBlend#

Performs a linear interpolation of two animation clips based on a normalized factor. More

Inheritance diagram of PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend

Synopsis#

Properties#

Functions#

Slots#

Signals#

Note

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Detailed Description#

QLerpClipBlend can be useful to create advanced animation effects based on individual animation clips. For instance, given a player character, lerp blending could be used to combine a walking animation clip with an injured animation clip based on a blend factor that increases the more the player gets injured. This would then allow with blend factor == 0 to have a non injured walking player, with blend factor == 1 a fully injured player, with blend factor == 0.5 a partially walking and injured player.

See also

QBlendedClipAnimator

class PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend([parent=None])#
Parameters:

parentPySide6.Qt3DCore.Qt3DCore.QNode

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property PᅟySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.blendFactor: float#

Specifies the blending factor between 0 and 1 to control the blending of two animation clips.

Access functions:
property PᅟySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.endClip: PySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode#

Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the blendFactor is set to a value of 1.

Access functions:
property PᅟySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.startClip: PySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode#

Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the blendFactor is set to a value of 0.

Access functions:
PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.blendFactor()#
Return type:

float

See also

setBlendFactor()

Getter of property blendFactor .

PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.blendFactorChanged(blendFactor)#
Parameters:

blendFactor – float

Notification signal of property blendFactor .

PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.endClip()#
Return type:

PySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode

See also

setEndClip()

Getter of property endClip .

PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.endClipChanged(endClip)#
Parameters:

endClipPySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode

Notification signal of property endClip .

PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setBlendFactor(blendFactor)#
Parameters:

blendFactor – float

See also

blendFactor()

Setter of property blendFactor .

PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setEndClip(endClip)#
Parameters:

endClipPySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode

See also

endClip()

Setter of property endClip .

PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setStartClip(startClip)#
Parameters:

startClipPySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode

See also

startClip()

Setter of property startClip .

PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.startClip()#
Return type:

PySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode

See also

setStartClip()

Getter of property startClip .

PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.startClipChanged(startClip)#
Parameters:

startClipPySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode

Notification signal of property startClip .