QLerpClipBlend#
Performs a linear interpolation of two animation clips based on a normalized factor. More…
Synopsis#
Functions#
def
blendFactor
()def
endClip
()def
startClip
()
Slots#
def
setBlendFactor
(blendFactor)def
setEndClip
(endClip)def
setStartClip
(startClip)
Signals#
def
blendFactorChanged
(blendFactor)def
endClipChanged
(endClip)def
startClipChanged
(startClip)
Detailed Description#
QLerpClipBlend
can be useful to create advanced animation effects based on individual animation clips. For instance, given a player character, lerp blending could be used to combine a walking animation clip with an injured animation clip based on a blend factor that increases the more the player gets injured. This would then allow with blend factor == 0 to have a non injured walking player, with blend factor == 1 a fully injured player, with blend factor == 0.5 a partially walking and injured player.
See also
QBlendedClipAnimator
- class PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend([parent=None])#
- Parameters
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
- PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.blendFactor()#
- Return type
float
Specifies the blending factor between 0 and 1 to control the blending of two animation clips.
- PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.blendFactorChanged(blendFactor)#
- Parameters
blendFactor – float
- PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.endClip()#
Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the blendFactor
is set to a value of 1.
- PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.endClipChanged(endClip)#
- Parameters
endClip –
PySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
- PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setBlendFactor(blendFactor)#
- Parameters
blendFactor – float
Specifies the blending factor between 0 and 1 to control the blending of two animation clips.
- PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setEndClip(endClip)#
- Parameters
endClip –
PySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the blendFactor
is set to a value of 1.
- PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.setStartClip(startClip)#
- Parameters
startClip –
PySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode
Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the blendFactor
is set to a value of 0.
- PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.startClip()#
Holds the sub-tree that should be used as the start clip for this lerp blend node. That is, the clip returned by this blend node when the blendFactor
is set to a value of 0.
- PySide6.Qt3DAnimation.Qt3DAnimation.QLerpClipBlend.startClipChanged(startClip)#
- Parameters
startClip –
PySide6.Qt3DAnimation.Qt3DAnimation.QAbstractClipBlendNode