PySide6.Qt3DInput.Qt3DInput.QInputSettings¶
- class QInputSettings¶
- QInputSettingsclass holds the pointer to an input event source object. More…- Synopsis¶- Properties¶- Methods¶- def - __init__()
- def - eventSource()
 - Slots¶- def - setEventSource()
 - Signals¶- Note - This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE - Detailed Description¶- The - QInputSettingscomponent must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a QWindow instance can be an event source.- See also - QMouseDevice- QKeyboardDevice- Note - Properties can be used directly when - from __feature__ import true_propertyis used or via accessor functions otherwise.- Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a QWindow instance. - Access functions:
 - __init__([parent=None])¶
- Parameters:
- parent – - QNode
 
 - Getter of property - eventSourceᅟ.- Notification signal of property - eventSourceᅟ.- Setter of property - eventSourceᅟ.